Intergalactic Waste Management: A bounce cycle taken too far?
- Maybe. But I had fun with it. :)
- Details: No details yet.
- Another sequence with multiple bounces shown below.
- Note: The atmospheric glow makes use of a very useful script which allows for interactive ramp keyframing. This was done to prevent the atmosphere from glowing on the backside, where there's no light (more visible in part 1 than 2).
- Personal Critique: My atmospheric halo around the globe is too large (no that's not just youtube encoding). I'm not crazy about the speed at which the furthest ball hits the ground. Seems a bit fast to me.